![]() ![]() Most of the features added to Painter 2.0 were brush capabilities, including things like angled tips for the brush, clone location variability, control over the smeariness of a brush using Resaturation and Bleed. ![]() You could design the icon for the brush in the Brush Look Designer, another palette for trying out a brush and its settings before you went to use it. ![]() Later, Cleo Huggins produced a high-resolution PDF version.įor Painter 2.0, we added Brush Looks, which were presets that we used as a tool to cut through the complex interface for the brushes A brush look was the combination of a brush, all its modified settings, and a paper texture. Here it was decided that the color paint strokes would ruin the effect John was trying to achieve. For the new logo, John Derry designed the shapes and I designed the brushy fill. The real Fractal Design logo has color paint strokes inside it. The Fractal Design logo has changed, meanwhile, to the "Big FD" as we called it. The design of the splash screen is heavily influenced by the CRC Handbook of Chemistry and Physics, which features the same color scheme and gold press. Note also the trademark on Natural-Media. Bob did work on the watercolor brush technology. Also, note the inclusion of John Derry and Bob Lansdon as authors of Painter. John had a much more literal approach to splash screen design, as you can see. Painter 2.0 saw the influence of John Derry. The brush icons were a bit inconsistent, and featured gigantic images. Note the color picker was a triangle, but with a hue slider at the bottom. ![]() Finally, a correction window was more a modal approach to the brightness and contrast of the image. For selections in Painter (called Friskets in early versions) there was the frisket palette and the fill palette, which also helped control the paint bucket. For controlling brushes behavior, there are the brush size, brush behavior, and expression palettes. A palette each for tools, brushes, colors, and papers. The Painter 1.2 user interface shows the very start of our UI. ![]()
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